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MagazineMay 16, 2017
A new generation of Japanese inventors is drawing on the country's rich history of comics and video game culture to create sports with a 21st-century twist - helping players feel "superhuman" through technology or other special equipment.
Kosuke Sato, 25, a Ph.D. student in human informatics and an inventor of "Carry Otto", demonstrates in Tokyo, Japan, April 13, 2017. Sato said he wanted to create a sport anyone could enjoy regardless of age, gender or disability. "Carry Otto" is a motorised wheel device with reins that pull a rider seated on a dolly. Riders race each other. KIM KYUNG-HOON/REUTERS